Displaying posts tagged: ar

OvARtaken, Part 2

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Every time I write on AR I find stuff I want to catch up with before the text has even made it through editorial.

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OvARtaken

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A while back I was contracted to write a chapter for a textbook in philosophy of technology, on the theme of video games and virtual reality. Owing to publishing lead times, the book is due out next April, but my chapter has been drafted and revised already, back when it was clear I ought to mention …

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